Layton Hawkes - Game Designer

Jetpack Joyride

Jetpack Joyride

Game Description

Join Barry, a struggling gramophone salesman, as he breaks into a secret laboratory to commandeer experimental jetpacks from the clutches of science evildoers.

After lift-off, simply touch the screen to ascend and release to descend, raining bullets, bubbles, rainbows and lasers downwards as you zoom down the corridors of a crazy lab. Keen reflexes are your best weapon to dodge lasers, electricity fields and missiles that come your way.

Get a boost along the way with vehicles like the Lil’ Stomper, Profit Bird and Crazy Freaking Teleporter. If you’re lucky, you’ll also find the Strong Arm Machine (SAM) – the ultimate vehicle of destruction and hi-fives.


  • Contributed to the project as an additional designer on the "Rolling Inventory" 1.5 update.
  • Wrote comical descriptions for different shop items, including the new Wave Rider vehicle.
  • Adjusted the dates that different items in the inventory became available/unavailable to reinvigorate the in-game shop every week.
  • Worked closely with the Chief Creative Officer managing a large set of data.
  • Set up special items to peak the curiosity of players during different holiday periods.
  • Collaborated closely with the marketing team to create a compelling online campaign.